Name & Image Skill Type Rank Description Unlock Cost Cast Time Range/Radius
War Horn.png

War Horn

Ultimate
  • Sound a war horn to rally your forces, increasing Max MagickaHealth, and Stamina for you and your allies by 10% for 30 seconds.
Assault Rank 4 250 Ultimate Instant
(30s)
20m radius
Icon_arrow.png Aggressive Horn.png
Aggressive Horn
(Morph)
  • Sound a war horn to rally your forces, increasing Max MagickaHealth, and Stamina for you and your allies by 10% for 30 seconds.
  • You and your allies also gain Major Force, increasing your Critical Strike damage by 30% for 8 seconds.
  • Critical Strikes do more damage.
(War Horn Rank IV) 250 Ultimate Instant
(30s)
20m radius
Icon_arrow.png Sturdy Horn.png
Sturdy Horn
(Morph)
  • Sound a war horn to rally your forces, increasing Max MagickaHealth, and Stamina for you and your allies by 10% for 30 seconds.
  • You and your allies gain Minor Ward and Minor Resolve, increasing Physical Resistance and Spell Resistance by 1320 for 36 seconds.
  • Has increased duration and gives Physical Resistance and Spell Resistance.
(War Horn Rank IV) 250 Ultimate Instant
(36s)
20m radius
Rapid Maneuver.png

Rapid Maneuver

Active
  • Mobilize your forces, granting Major Expedition and Major Gallop to you and your allies, increasing Movement Speed by 30% and Mounted Speed by 30% for 30 seconds.
  • Also grants immunity to snares and immobilization.
  • The effect ends if you cast any spell on an enemy or an ally.
Assault Rank 2 8100 Stamina Instant 20m radius
Icon_arrow.png Retreating Maneuver.png
Retreating Maneuver
(Morph)
  • Mobilize your forces, granting Major Expedition and Major Gallop to you and your allies, increasing Movement Speed by 30% and Mounted Speed by 30% for 30 seconds.
  • Also grants immunity to snares and immobilization, removing any already applied.
  • The effect ends if you cast any spell on an enemy or an ally.
  • Also removes all snares and immobilizations previously applied to you and your group.
(Rapid Maneuver Rank IV) 8100 Stamina Instant 20m radius
Icon_arrow.png Charging Maneuver.png
Charging Maneuver
(Morph)
  • Mobilize your forces, granting Major Expedition and Major Gallop to you and your allies, increasing Movement Speed by 30% and Mounted Speed by 30% for 30 seconds.
  • Also grants immunity to snares and immobilization.
  • The effect ends if you cast any spell on an enemy or an ally, but you gain Minor Expedition, increasing your Movement Speed by 10% for 8 seconds.
  • Gain Minor Expedition when the effect ends, increasing your Movement Speed.
(Rapid Maneuver Rank IV) 8100 Stamina Instant 20m radius
Vigor.png
Vigor
Active
  • Renew your forces' resolve, healing yourself and nearby allies for [x] Health over 5 seconds.
Assault Rank 5 2700
Stamina
Instant 10m radius
Icon_arrow.png echoing_vigor.png
Echoing Vigor
(Morph)
  • Renew your forces' resolve, healing yourself and nearby allies for [x] Health over 5 seconds.
  • Has increased radius.
(Vigor Rank IV) 2700
Stamina
Instant 15m radius
Icon_arrow.png
resolving_vigor.png
Resolving Vigor
(Morph)
  • Renew your forces' resolve, healing yourself for [x] Health over 5 seconds and nearby allies for [y] Health over 5 seconds.
  • Heal is more effective on caster.
(Vigor Rank IV) 2700
Stamina
Instant 10m radius
Caltrops.png

Caltrops
Active
  • Hurl an exploding ball of caltrops that scatter over the target area, dealing [x] Physical Damage each second and reducing Movement Speed by 30%.
Assault Rank 6 8100
Stamina
Instant
(30s)
28m range
Icon_arrow.png
Anti-Cavalry Caltrops.png
Anti-Cavalry Caltrops
(Morph)
  • Hurl an exploding ball of caltrops that scatter over the target area, dealing (x) Physical Damage each second and reducing Movement Speed by 30%.
  • Also rapidly drains mount stamina and forces riders to dismount.
  • Increased duration and forces mounted enemies to dismount.
(Caltrops Rank IV) 8100
Stamina
Instant
(35s)
28m range
Icon_arrow.png
Razor Caltrops.png
Razor Caltrops
(Morph)
  • Hurl an exploding ball of caltrops that scatter over the target area, dealing [x] Physical Damage and an additional [y] Physical Damage each second.
  • Also reduces Movement Speed for enemies in the target area by 70% for 3 seconds and even after that continues to reduce Movement Speed by 30% until the caltrops expire.
  • When the caltrops land, enemies in the area take additional damage and are snared.
(Caltrops Rank IV) 8100
Stamina
Instant
(30s)
28m range
magicka_detonation.png
Magicka Detonation
Active
  • Curse enemy with a magical bomb that explodes after 4 seconds, dealing [x] Magic Damage to all enemies in the area.
  • Each enemy within the bomb's radius increases the damage by 25%, up to a maximum of 250% increased damage.
Assault Rank 7 4050Magicka 1.8s(4s)
28m range

8m radius
Icon_arrow.png
inevitable_detonation.png
Inevitable Detonation
(Morph)
  • Curse enemy with a magical bomb that explodes after 4 seconds, dealing [x] Magic Damage to all enemies in the area.
  • If effect is dispelled or removed early, the explosion is triggered immediately.
  • Each enemy within the bomb's radius increases the damage by 25%, up to a maximum of 250% increased damage.
  • If the bomb is dispelled or removed early, the explosion is triggered immediately.
(Magicka Detonation Rank IV) 4050Magicka 2s(4s)
28m range

8m radius
Icon_arrow.png
proximity_detonation.png
Proximity Detonation
(Morph)
  • Activate a magical bomb on yourself that explodes after 4 seconds, dealing [x] Magic Damage to all enemies in the area.
  • Each enemy within the bomb's radius increases the damage by 25%, up to a maximum of 250% increased damage.
  • You become the center of the detonation. The cast becomes instant.
(Magicka Detonation Rank IV) 4050Magicka
Instant(8s)
Self

8m radius
Continuous Attack.png

Continuous Attack

Passive Rank I
  • Increases Weapon and Spell Damage by 5% and Magicka and Stamina Recovery by 10% for 10 minutes after capturing a Lumber Mill, Farm, Mine, or Keep.
Assault Rank 3 -- -- --
Rank II
  • Increases Weapon and Spell Damage by 10% and Magicka and Stamina Recovery by 20% for 10 minutes after capturing a Lumber Mill, Farm, Mine, or Keep.
Assault Rank 9 -- -- --
Reach.png

Reach

Passive Rank I
  • Increases range of long-range abilities by 2 meters while near a Keep.
  • Any ability with a range greater than 15 meters is affected.
Assault Rank 5 -- -- --
Rank II
  • Increases range of long-range abilities by 5 meters while near a Keep.
  • Any ability with a range greater than 15 meters is affected.
(Reach Rank I) -- -- --
Combat Frenzy.png

Combat Frenzy

Passive Rank I
  • Grants an additional 10 Ultimate when killing an enemy player.
Assault Rank 8 -- -- --
Rank II
  • Grants an additional 20 Ultimate when killing an enemy player.
(Combat Frenzy Rank I) -- -- --



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