Poisons
Poisons are crafted consumables from Alchemy in Elder Scrolls Online. They were introduced with the Dark Brotherhood.
How do Poisons Work?
- You must apply the poison to your weapon, consuming the item. Any light attack, heavy attack, or weapon ability has a 20% chance to apply poison effectss
- When a poison is equipped, the weapon enchant and charge will be suppressed and replaced by the poison description and count.
- Most poisons have a maximum duration of 6-10 seconds.
- Poison effects dillute if many effects are added.
How to create Poisons
- Poison reagents are gathered by killing enemies
- Poisons are created by combining reagents with oil-based Solvents. Each combination yields batches of 16.
- Higher level Solvents create stronger and longer-lasting poisons.
Poison Table
Below is an overview table of available poisons and their effects
Poison |
Reagent |
Effect |
---|---|---|
Gradual Ravage Health |
Creeping Ravage Health |
deals (x) poison damage each second |
Gradual Health Drain |
Sustained Restore Health |
deals (x) poison damage each second while restoring health to you each second |
Damage Health | Ravage Health | deals (x) poison damage each second for 6 seconds |
Drain Health | Restore Health | drains target's health with (x) poison damage each second while improving your health by the amount of that damage; DOT for 6 seconds |
Damage Magicka | Ravage Magicka | increases cost of target's magicka abilities by 60% |
Drain Magicka | Restore Magicka | drains magicka from target by increasing their magicka cost 60% for 10 seconds while restoring magicka to you each second |
Damage Stamina | Ravage Stamina | increases cost of target's stamina abilities by 60% |
Drain Stamina | Restore Stamina | increases cost of target's stamina abilities by 60% while restoring stamina to you each second |
Uncertainty | Lower Spell Crit | reduces target's weapon and spell critical ratings by (x) |
Prophecy-Draining | Spell Crit | reduces target's weapon and spell critical rating by (x) while increasing your own by ~30% of the drained value |
Cowardice | Ravage Spell Power |
increases target's cost of Ultimate abilities by 30% |
Sorcery-Draining | Spell Power | increases target's cost of Ultimate abilities by 30% while increasing your spell power by 5% |
Enervating | Lower Weapon Crit |
reduces target's critical damage by 12% |
Savagery-Draining | Weapon Crit | reduces targets's critcal damage by 12% while increasing your weapon critical damage |
Maiming | Lower Weapon Damage |
reduces target's damage by 15% |
Brutality-Draining | Increase Weapon Damage |
reduces target's damage by 15% while increasing your weapon damage by 5% |
Fracture | Lower Armor | reduces physical resistance by (x) |
Resolve-Draining | Increase Armor | reduces target's physical resistance 10% the value a Fracturing poison would but also increases your physical resistance by 90% of that Fracturing value |
Vulnerability | Vulnerability | increases target's damage taken by 8% |
Protection-Reversing | Protection | increases target's damage taken by 8%? while reducing your damage taken by 8%? |
Breaching | Lower Spell Resist |
reduces target's spell resistance by (x) |
Ward-Draining | Increase Spell Resist |
reduces target's spell resistance by (x) and increases your spell resistance by ~83% of their reduction |
Defile | Defile | reduces target's healing received by 15% |
Vitality-Draining | Vitality | reduces target's healing received by 15% while increasing your healing received by 8% |
Conspicuous | Invisible | causes you to become stealthed while allowing you to see a stealthed victim |
Stealth-Draining | Detection | prevents stealth for 6 seconds |
Hindering | Reduce Speed | reduces movement speed 50% |
Speed-Draining | Speed | reduces target's movement speed 50% while boosting your movement speed 30% |
Entrapping | Stun | immobilizes your target for 6 seconds |
Escapist's | Unstoppable | immobilizes your target while making you immune to crowd-control effects and breaking you free from any existing effects |
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